Here's a product rendering that I created inspired by the amazing work of @daniel.schiffer ! It's a short 10 seconds shot of a @monsterenergy Can.
The model was created on Modo, textured on Substance Painter and finally rendered, comped and shot inside Unreal Engine ! I'm using @fluidninjavfx for some of the defocused planes in the background and the water dripping panner texture was created using Harry "deBug" Emelianov Animated Raindrop Material. All the soundFX and Music is from Envato Elements.
Had a blast working on this! It just goes to show that #unrealengine can be used for so much more than Games and VFX . I'm extremely satisfied with the result! Cant wait to use Unreal again for another digital photography project.