Scarygirl / Treehouse (UE4)

I was responsible for retopology and texture it. I used Substance Package for texturing and Modo for modeling and retopology.
I was also responsible for world building inside Unreal Engine 4 and the creation of all the Materials.

I was responsible for retopology and texture it. I used Substance Package for texturing and Modo for modeling and retopology.
I was also responsible for world building inside Unreal Engine 4 and the creation of all the Materials.

I was responsible for retopology and texture it. I used Substance Package for texturing and Modo for modeling and retopology.
I was also responsible for world building inside Unreal Engine 4 and the creation of all the Materials.

I was responsible for retopology and texture it. I used Substance Package for texturing and Modo for modeling and retopology.
I was also responsible for world building inside Unreal Engine 4 and the creation of all the Materials.

360 Panoramic of the Beach Environment